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, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
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Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
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When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
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Flying
, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Sacrifice Amateur Auteur: Destroy target enchantment.
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Sacrifice Amateur Auteur: Destroy target enchantment.
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Sacrifice Amateur Auteur: Destroy target enchantment.
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Sacrifice Amateur Auteur: Destroy target enchantment.
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Flying
When this creature enters the battlefield, you may destroy target nonland permanent.
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Enchant your library
Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.
If enchanted library would leave the battlefield, exile Animate Library instead.
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Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.
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Whenever you crank Arms Depot, put two +1/+1 counters on target creature.
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Hexproof
Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)
Avg Price $0.50Buy on TCGPlayer -
Baron Von Count enters the battlefield with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
Avg Price $0.66Buy on TCGPlayer -
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Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "
: This creature fights another target creature."Avg Price $0.50Buy on TCGPlayer -
A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)
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When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.
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Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.
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Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results.
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Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.
Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.
Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.
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Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
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When this creature enters the battlefield, you may destroy target artifact.
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Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
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As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz.
? Whack ¡ª
: Target player loses 2 life.? Doodle ¡ª
: You gain 3 life.? Buzz ¡ª
, : Draw a card.Avg Price $0.25Buy on TCGPlayer -
, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.
, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.
Avg Price $0.35Buy on TCGPlayer -
target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)
Avg Price $0.24Buy on TCGPlayer -
Flying
When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
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Flying
When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.
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Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library.
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, : Move the CRANK counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
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When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)
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When this creature enters the battlefield, you may discard a card. If you do, draw a card.
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, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
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When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.
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Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
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Defective Detective can't be blocked.
When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.
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Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
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Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.
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Whenever you crank Division Table, target player loses 2 life.
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Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control.
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Flying
Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library.
Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.
Avg Price $0.60Buy on TCGPlayer -
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it.
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: Add for each Crossbreed Labs watermark among permanents you control.
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Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.
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Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.
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When this creature enters the battlefield, you may untap target permanent.
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Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.
Avg Price $1.39Buy on TCGPlayer -
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During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield.
: Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this ability and only if they see Entirely Normal Armchair.
, Sacrifice Entirely Normal Armchair: Destroy target attacking creature.
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, : Scry 2.
, , Pay 1 life: Create a 0/1 white Goat creature token.
, , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
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, : Draw a card. Activate this ability only if you have no cards in hand.
, : You gain 10 life.
, , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield.
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: Flip a coin. If you win the flip, add to your mana pool. Activate this ability only any time you could cast an instant.
, : Target player discards a card. Activate this ability only during your turn.
: Everythingamajig becomes an X/X Construct artifact creature until end of turn.
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: Add one mana of any color to your mana pool.
, : Say the flavor text on the card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.
, : Everythingamajig deals 12 damage to target creature.
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Sacrifice a land: You gain 2 life.
Sacrifice a creature: Add
to your mana pool., Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library.
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, : Scry 2.
, , Pay 1 life: Create a 0/1 white Goat creature token.
, , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange all cards in your hands, cards in your libraries, and cards in your graveyards.
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Last strike (This creature deals combat damage after creatures without last strike.)
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Last strike (This creature deals combat damage after creatures without last strike.)
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Last strike (This creature deals combat damage after creatures without last strike.)
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Last strike (This creature deals combat damage after creatures without last strike.)
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Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.
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When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.
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Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
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Last strike (This creature deals combat damage after creatures without last strike.)
Battalion ¡ª Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.
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When Garbage Elemental enters the battlefield, it assembles a contraption.(Put the top card of your Contraption deck face up onto one of your sprockets.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner¡¯s control with a +1/+1 counter on it.)
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Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent.
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Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can¡¯t block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)
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Last strike (This creature deals combat damage after creatures without last strike.)
Battalion ¡ª Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.
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Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
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Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
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You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
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Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens.
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When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
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When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
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Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
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Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
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All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.
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: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
Avg Price $0.20Buy on TCGPlayer -
Combined, enchanted, and equipped creatures you control have menace.
, : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
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Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.
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Whenever you're dealt damage,
Augment
( , Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)Avg Price $0.29Buy on TCGPlayer -
Trample
At the beginning of each end step, if an opponent was dealt damage this turn,
Augment
( , Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)Avg Price $0.25Buy on TCGPlayer -
At the beginning of your upkeep,
Augment
( , Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)Avg Price $0.25Buy on TCGPlayer